Fuel, wear & repairs
Contracts are your revenue; this page is your cost sheet. Fuel, wear, and repairs are the quiet drains that decide whether a busy fleet is actually a profitable one — and all three reward a little planning with a lot of margin.
Fuel
Fuel costs $1.50 per litre at every gas station on the map, and vehicles burn it according to their class — from the sedan's frugal 5.9 L/100km to the heavy truck's 33 L/100km. In money terms, that is roughly $0.09 per kilometre at the bottom of the range and $0.50 at the top. Filling is quick (about 5 litres a second), and stations activate when you pull up close.
Two habits keep fuel a rounding error instead of a problem:
- Refuel on route, not on empty. Gas stations are real places on the map; passing one at half-tank costs seconds. Running dry costs a rescue.
- Know your vehicle's leash. Range is roughly tank ÷ consumption — about 560 km for the compact, ~845 km for the sedan, over 2,000 km for the heavy truck. Check the mission's distance against what is in the tank before you accept.
Emergency assistance
When something goes wrong on the road, the Emergency Assistance menu has two buttons, both priced to make you wish you had planned:
- Mobile refuel — a truck comes to you, but the fuel costs 1.5× the pump price plus a $50 dispatch fee;
- Tow — a flat $200, and your vehicle is delivered to the nearest gas station.
A tow is mandatory, not optional, when a vehicle breaks down completely — a machine at zero condition will not drive another metre.
Wear: the slow tax
Every kilometre wears your vehicle across six components — engine, transmission, suspension, brakes, tires, and body. Accidents damage them much faster (about −10% condition per accident). Condition is not cosmetic: a worn vehicle has more accidents, which cause more wear, which causes more accidents — a spiral that ends in a breakdown and a $200 tow. The Fleet panel flags vehicles as "Worn" or "Need attention" before it gets that far; believe it.
Repairs
Repairs happen at auto-repair garages — real places on the map, like the gas stations. Send the vehicle in (or drive it there), pick what to fix, and wait: repairs take real time, up to about half an hour for major work. You have three ways through the wait:
- Wait it out — free, and fine if the fleet has other vehicles earning;
- Watch a short rewarded ad — free skip, always optional;
- Spend a few gems — the premium-currency convenience path.
The bill itself scales hard with vehicle class: repair pricing runs from the compact car's baseline up to roughly ten times as much per point of damage for the heavy truck. This is the hidden cost of the big rigs — the purchase price is only the entry fee.
Budgeting: the pre-acceptance check
Before accepting any contract, the mission panel shows estimated fuel and wear for each route option, alongside the risk numbers. A quick mental checklist:
- Fuel: distance × consumption × $1.50 — is it under ~10% of the payout?
- Wear: long routes in big vehicles quietly accrue real repair costs; premium contracts should be paying for that.
- Risk: a fast route doubles the chance you pay for an accident on top of everything else — see the route planning guide.
The habit takes five seconds per contract, and it is the difference between a fleet that looks busy and one that banks money. For how the revenue side is calculated, see contracts & payouts.